A New Algorithm for Guarding Triangulated Irregular Networks

نویسندگان

  • Alireza Zarei
  • Mohammad Ghodsi
چکیده

In this paper, we present a new algorithm for vertex guarding of a triangulated surface, which takes into account the heights of the vertices and considers the global visibility of the guards. In this algorithm, the initial surface is reduced to a collection of simple polygons and trivial triangulated surfaces. This is done by assigning guards to some vertices and removing the faces covered by these guards. The remaining simple regions are then guarded properly. The running time of our algorithm is linear in terms of n, the number of vertices. The upper bound of the assigned guards is ⎣ ⎦ 3 / 2n , and its expected number is ⎣ ⎦ 2 / n , which is the same as the worst case lower bound for the problem. The running time of the best known algorithm for this problem is which selects at most guards. We expect a better performance of our algorithm on the average in practice. This has been verified by experimentation. ) ( 2 / 3 n O ⎣ 2 / n ⎦

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

An Irregular Lattice Pore Network Model Construction Algorithm

Pore network modeling uses a network of pores connected by throats to model the void space of a porous medium and tries to predict its various characteristics during multiphase flow of various fluids. In most cases, a non-realistic regular lattice of pores is used to model the characteristics of a porous medium. Although some methodologies for extracting geologically realistic irregular net...

متن کامل

HyperBlock-QuadTIN: Hyper-Block Quadtree based Triangulated Irregular Networks

Terrain rendering has always been an expensive task due to large input data models. Hierarchical mul-tiresolution triangulation and level-of-detail rendering algorithms over regular structures of grid digital elevation models have been widely used for interactive terrain visualization. The main drawbacks of these are the large cost of memory storage required and the possible over-sampling of hi...

متن کامل

Extracting terrain morphology - a new algorithm and a comparative evaluation

We consider the problem of extracting morphology of a terrain represented as a Triangulated Irregular Network (TIN). We propose a new algorithm and compare it with representative algorithms of the main approaches existing in the literature to this problem.

متن کامل

Lossy Compression of Elevation Data

Generic lossy image compression algorithms, such as Said & Pearlman's, perform excellently on gridded terrain elevation data. For example, an average DEM compressed down to 0.1 bits per point has an RMS elevation error of 3 meters, although di erent DEMs ranged from 0.25 to 15 meters. This performance compares favorably to compressing with Triangulated Irregular Networks. Preliminary tests also...

متن کامل

A New Algorithm for Guarding

In this paper, we present a new algorithm for vertex guarding of a triangulated surface, which takes into account the heights of the vertices and considers the global visibility of the guards. In this algorithm, the initial surface is reduced to a collection of simple polygons and trivial triangulated surfaces. This is done by assigning guards to some vertices and removing the faces covered by ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2006